On this Day November 6 Nintendo Did this

On this Day November 6 Nintendo Did this

On this Day Nintendo did this



  • On this Day November 6, 2007 – Hannah Montana: Spotlight World Tour was released for the Nintendo Wii in North America.

Publisher: Buena Vista Games

Genre: Adventure

Description: Tour the world as the pop princess herself and live the dream of rock stardom. Practice and perform Hannah’s hit songs using the Wii controller. Travel the world performing for sold out crowds in London, Tokyo, Sydney, Moscow, Rio de Janeiro, Cairo, New York, Paris and more
Create new fashions for Hannah using her wardrobe and accessories. Add to her wardrobe by shopping in famous districts around the world.

  • On this Day November 6, 2007 – Hot Wheels: Beat That! was released for the Nintendo DS in North America. However, this also released in Australia and Europe on November 21, 2007 and December 7, 2007 respectively.

Publisher: Activision

Genre: Racing, vehicular combat

Description: The game features 3 events of racing in single player, 31 authentically modeled vehicles and 2 unplayable vehicles, two-player gameplay, competitive weaponry and power-ups. The player proceeds to race through a bedroom, mini golf, attic and a bowling alley. New events and cars can be unlocked by winning an event or achieving the 2 secondary goals for each event.

  • On this Day November 6, 2007 – Mario & Sonic at the Olympic Games was released for the Nintendo Wii in North America. However, this also released in Japan and the PAL regions on November 22, 2007 and November 23, 2007 respectively. This also released on the Nintendo DS.

Publisher: Sega & Nintendo

Genre: Sports, party

Description: Mario & Sonic at the Olympic Games is a collection of twenty-four events based on the Olympic Games. On the Wii, the events consist of using the motion sensor capabilities of the Wii Remote and Nunchuk attachment to control the actions of the on-screen character. The player moves the remote in a manner similar to the method the separate games are played in real life; for example, swinging the Wii Remote to replicate hammer throw or pulling back the remote and tilting the Nunchuk like a bow and arrow. While the Nunchuk is required for archery, it is optional for most of the events.

  • On this Day November 6, 2007 – Lego Star Wars: The Complete Saga was released for the Nintendo Wii and Nintendo DS in North America. However, this also released in Australia and Europe on November 7, 2007 and November 16, 2007 respectively.

Publisher: LucasArts

Genre: Action-adventure

Description: The mission for the game is to successfully progress through the entire story while collecting Gold Bricks. The Complete Saga spans the events that take place from the Trade Federation negotiations above Naboo in Star Wars Episode I – The Phantom Menace to the Rebel attack on the second Death Star above Endor in Return of the Jedi. Like in Lego Star Wars II: The Original Trilogy, the hub world takes place in the Mos Eisley Cantina. The Cantina has doors that allows the player to enter the levels for Episodes I-VI, the bonus levels, the Bounty Hunter missions, and the Arcade games. The Cantina also has customizable characters like Lego Star Wars II. The plot is based on the first six Star Wars films, Star Wars: Episode I – The Phantom Menace, Star Wars: Episode II – Attack of the Clones, Star Wars: Episode III – Revenge of the Sith, Star Wars: Episode IV – A New Hope, Star Wars: Episode V – The Empire Strikes Back, and Star Wars: Episode VI – Return of the Jedi with no dialogue and added slapstick comedy.

  • On this Day November 6, 2007 – LifeSigns: Surgical Unit was released for the Nintendo DS in North America. However, this also released in Japan and Europe on October 20, 2005 and February 1, 2008 respectively..

Publisher: Spike, DreamCatcher Games & JoWooD Productions

Genre: Adventure, simulator

Description: This is an adventure game for the Nintendo DS set in a hospital. The game is separated into five separate chapters, dealing with the main story in an episodic format.

  • On this Day November 6, 2007 – Dragon Quest Monsters: Joker was released for the Nintendo DS in North America. However, this also released in Japan, Australia and Europe on December 28, 2006, March 13, 2008 and March 14, 2008 respectively.

Publisher: Square Enix

Genre: Role-playing

Description: Dragon Quest Monsters: Joker is the first game in the Dragon Quest Monsters series to be in 3D. It uses cel-shaded animation, and the battles are of the same type in other Dragon Quest games: commands are issued in a turn based style, then are executed in full 3D. The player’s avatar is that of a tanned, grey-haired youth with an editable name. He dreams of becoming a world-famous monsters ‘scout’, which is a tamer of wild monsters who uses them in battle. The protagonist, Joker, is a young boy who wishes to join the upcoming Monster Scouting Tournament taking place in the Green Bays island cluster. Having been imprisoned for attempting to join without permission, Joker meets with Warden Trump, his father and leader of CELL, a secretive monster research organization. Trump gives Joker permission to join the tournament, but only to spy on the proceedings. After choosing his first monster, Joker heads for Domus Isle.

  • On this Day November 6, 2007 – Ontamarama was released for the Nintendo DS in North America. However, this also released in Japan on July 7, 2007.

Publisher: Noise Factory & Atlus

Genre: Music video game

Description: Taking place on a tropical island, the focus of the story are the Ontama spirits. Someone steals the Ontama by hypnotizing the island’s people. Beat and Rest, the main characters, are both “Ontamaestros” and they attempt to free the Ontama by battling the islanders in musical fights. Ontamarama’s gameplay is a combination of games like Dance Dance Revolution (DDR) and Elite Beat Agents. The player must hit a D-pad direction as it passes through a circle, similar to DDR, but with the stylus. Each arrow has a color and will only register if enough colored energy is stored. To store energy, the player must touch colored Ontama that move across the touch screen. Black Ontamas may appear and block the colored ones, and some Ontama need to be touched twice. Blowing into the microphone allows the player to clear the screen of all Ontama, but this can only be used a limited number of times.

  • On this Day November 6, 2006 – Elite Beat Agents was released for the Nintendo DS in North America. However, this also released in Australia, Europe and Korea on May 3, 2007, July 13, 2007 and October 11, 2007 respectively.

Publisher: Nintendo

Genre: Music video game

Description: The main characters of Elite Beat Agents are members of a fictional government agency responsible for helping those in need. When someone facing a crisis reaches their breaking point and cries out for help, Commander Kahn dispatches the agents to help them succeed. The agents never assist the person directly, but encourage the person through their dancing, motivating the people they assist to overcome various obstacles. The person’s degree of success depends on the accuracy of the Agents’ dance moves, as demonstrated by multiple endings for each story. The fundamental aspects of gameplay are unchanged from Ouendan to Agents. The stages of Agents are presented in a comic book fashion. After the introduction to a character and their problem, the agents are deployed and the action begins. The play mechanics involve performing one of three actions with the stylus in various combinations.

  • On this Day November 6, 2006 – Final Fantasy V was released for the Nintendo Game Boy Advance in North America. However, this also released in Japan and Europe on October 12, 2006 and April 13, 2007 respectively.

Publisher: Square

Genre: Role-playing

Description: Final Fantasy V includes many standard role-playing elements as well as renovated features introduced in earlier Final Fantasy games. Players navigate from a top-down perspective; a traversable overworld connects the various towns, dungeons, and other points of interest. The player can traverse the overworld by foot, Chocobo, hydra-guided ship, wind drake, or airship, depending on the situation. Most towns contain scattered inns for resting, shops for purchasing equipment, and people from whom the player can gain information. The player may also embark on several side quests that become available as the story progresses. The backstory of Final Fantasy V is revealed in phases through cutscenes and interactions with non-playable characters. One millennium before the events of the main story, a powerful mage named Enuo imperiled the world using the power of an evil entity called the “Void”. The people retaliated by using twelve legendary weapons to vanquish Enuo; however, the Void itself could not be destroyed. Consequently, the people split the world’s four elemental Crystals into two sets, effectively creating two worlds. The Void then became sealed in a dimensional cleft between the two worlds.



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