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- On this Day November 12, 2007 – Super Mario Galaxy was released for the Nintendo Wii in North America. However, this also released in Japan, Europe and Australia on 1 November 2007, 16 November 2007 and 29 November 2007 respectively.
Genre: Platform, action-adventure
Description: Super Mario Galaxy is set in outer space, where Mario travels through different galaxies to collect Power Stars, earned by completing missions, defeating a boss, or reaching a particular area. Each galaxy contains planetoids and orbiting structures for the player to explore. Each astronomical object has its own gravitational force, allowing the player to completely circumnavigate the planetoids, walking sideways or upside down. The player can usually jump from one independent object and fall towards another one nearby. Although the main gameplay is in 3D, there are several areas in the game in which the player’s movements are restricted to a two-dimensional plane. The centennial Star Festival is held every hundred years to watch a comet in the Mushroom Kingdom. Princess Peach discovers a star shaped creature called a Luma and invites Mario to come to the festival to see the Luma she discovered. Just as Mario gets there, Bowser invades the Mushroom Kingdom in a fleet of airships. He invites Peach to his creation of his galaxy and removes Peach’s castle from its foundations using a giant flying saucer and lifts it into outer space. Kamek, one of Bowser’s minions, launches Mario, who tried to rescue Princess Peach, into galaxy and onto a small planet with his magic while the Luma escapes from her hands.
- On this Day November 12, 2007 – Ultimate Mortal Kombat was released for the Nintendo DS in North America. However, this also released in Europe on December 7, 2007.
Description: The character roster is exact the same one as the arcade version with Classic Sub-Zero, Mileena and Ermac being locked from the start. However, once unlocked, they remain so even after the game is turned off. The Ultimate Kombat Kodes have been cut in half, resulting in five slots due to only one player input. Players must touch the slots in the allotted time a specific number of times based on the original Kodes to unlock them. With the addition of a second screen, players can now view the movelist and finishers of whatever character they are playing as during gameplay, though range specifications and Stage Fatalities are not displayed. Included is the return of Puzzle Kombat from Mortal Kombat: Deception, though the locked characters have to be unlocked by accomplishing specific feats during gameplay, as there is an absence of a Krypt. With the addition of a second screen, the actual fighting between the characters and the puzzle gameplay itself are on separate screens so as to no longer obscure actions being made or planned.
- On this Day November 12, 2009 – Harvest Moon: Animal Parade was released for the Nintendo Wii in North America. However, this also released in Japan, Europe and Australian on October 30, 2008 and December 3, 2010 and December 23, 2010.
Publisher: Marvelous Entertainment, Natsume, Rising Star Games & Nintendo Australia
Genre: Construction and management simulation, role-playing
Description: The player begins on the island of Castanet and discovers that a divine tree which once stood in the middle of the Harvest Goddess’ pond has begun to weaken, the creatures are beginning to leave the island, and the five bells have lost their power. Only the strength of the Harvest King can revive the earth and bring the tree back to life, but he is nowhere to be found. The player must ring the five bells, bring the Harvest King back to the island, and help revive the Goddess’ Tree, while at the same time running a large farm plantation. The player must grow and sell their crops to make money to buy things and furnish their ranch house. There are many crops to grow, including beans, tomatoes, potatoes, and many more.
- On this Day November 12, 2009 – Harvest Moon DS: Sunshine Islands was released for the Nintendo DS in North America. However, this also released in Japan, Europe and Australia on February 21, 2008, December 3, 2010 and December 23, 2010 respectively.
Publisher: Marvelous Interactive, Natsume, Rising Star Games & Nintendo Australia
Genre: Farm simulation
Description: Many years before the events of the game, a powerful earthquake struck the Sunshine Islands, causing them to sink into the ocean. The player’s task is to find the magical Sun Stones and restore the Sunshine Islands to their former glory. Gameplay is split into four 30-day seasons to make up a year. Each day takes place over approximately fifteen minutes. Unlike its predecessor, Harvest Moon DS: Island of Happiness, the player is not limited to controlling the game with the touch screen. Speaking to other characters within the game is either activated by tapping the character or pressing in the A button while facing them. The B button can be held while directing your character to bring him or her to a run. Although the player can now use the buttons, the old touchscreen control system is still intact.
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